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projects [2010/05/03 19:29] bilprojects [2010/05/03 19:30] bil
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 This project is the first step towards an adaptation of the technology for more general environments. In particular we target normal rooms and immersive displays with less than 5 screens. The technical work involves adapting the simulation software for the previous device to simulate a new design, and iteratively optimizing that design based on the results obtained. This project is the first step towards an adaptation of the technology for more general environments. In particular we target normal rooms and immersive displays with less than 5 screens. The technical work involves adapting the simulation software for the previous device to simulate a new design, and iteratively optimizing that design based on the results obtained.
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-====== Programming Multi-Core GPUs with CUDA ====== 
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-**Supervisor**: Franck van Breugel 
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-**Required background**: General prerequisites 
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-**Recommended background**: N/A 
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-__Description__ 
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-CUDA stands for "compute unified device architecture."  It is an architecture to program multicore graphical processing units (GPUs for short).  In the past, these GPUs were only used for graphics. However, CUDA allows us to use these GPUs for other types of computation. Since today's GPUs have hundreds of cores, algorithms can be parallelized and, hence, run often much faster. 
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-The aim of this project is to get familiar with GPUs and to study how to program them. 
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-More details can be found at: [[http://www.cse.yorku.ca/~franck/projects/cuda.html]] 
-(this link is only accessible from machines within the domain yorku.ca.)  
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projects.txt · Last modified: 2010/08/24 15:46 by bil