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projects [2010/04/26 14:37] – bil | projects [2010/12/10 14:54] (current) – bil | ||
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- | ====== Web-based digital signage ====== | ||
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- | **Supervisor**: | ||
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- | **Required background**: | ||
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- | **Recommended background**: | ||
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- | __Description__ | ||
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- | Digital signs are increasingly used in many modern buildings to direct people to appropriate rooms for meetings, services, etc. Unfortunately, | ||
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- | One way to do this is to utilize what administrative staff are really good at: dealing with calendars. By assigning calendars to individual rooms/ | ||
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- | More specifically, | ||
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- | ====== Low-Cost Three-Dimensional Face Scanning System ====== | ||
- | **Supervisor**: | ||
- | **Requirements**: | ||
- | __Description__ | ||
- | Low-cost three-dimensional face-scanning systems have a large range of potential applications in security | + | ====== Computer pointing devices |
- | The project will involve systems design and development of a specialized real-time 3D face scanner. | ||
- | For more information on the laboratory: [[http:// | + | **Supervisor**: Scott MacKenzie |
- | | + | **Required Background**: |
+ | **Recommended Background**: | ||
+ | Please click [[http:// | ||
+ | ====== One key text entry ====== | ||
+ | **Supervisor**: | ||
+ | **Required Background**: | ||
- | ====== Estimating Registration Error ====== | + | **Recommended Background**: |
+ | Please click [[http:// | ||
- | **Supervisor**: | + | |
+ | ====== The Algorithmics Animation Workshop ====== | ||
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+ | **Supervisor**: | ||
**Required background**: | **Required background**: | ||
- | **Recommended background**: | + | **Recommended background**: |
__Description__ | __Description__ | ||
- | A fundamental step in computer-assisted surgery | + | The URL for Algorithmics Animation Workshop (AAW) is [[http:// |
- | Virtual navigational information (such as where to drill or cut the bone) can be provided to the surgeon after the registration transformation has been established. Here, a surgeon is using a tracked surgical drill to drill a hole along a pre-operatively defined path. Notice that the surgeon looks at the virtual navigational information instead of the patient when performing this task. | + | ====== Selenium/ |
- | Computer-assisted surgical navigation depends on having an accurate registration. If the estimated registration is inaccurate then the navigational information will also be inaccurate, which may lead to errors in the surgical procedure. It is of great interest to know the accuracy of the estimated registration. | + | **Supervisor**: |
- | Further details on the project can be found [[http:// | + | **Required background**: General prerequisites, |
+ | **Recommended background**: | ||
+ | __Description__ | ||
+ | The Selenium IDE is an integrated development environment for Selenium scripts. It is implemented as a Firefox extension, and allows you to record, edit, and debug tests of web applications. The Selenium IDE is a recording tool, or you may edit your scripts by hand. With autocomplete support and the ability to move commands around quickly, Selenium IDE is the nice environment for creating webtests no matter what style of tests you prefer. | ||
- | ====== Computer pointing devices and the speed-accuracy tradeoff ====== | + | Tests can be translated to Java (JUnit), C#, Python etc. It can be extended to [[http:// |
+ | The goal of this project is (1) to translate Selenium tests into tests that can be run under Eiffel (e.g. via ESpec or AutoTest), and (2) to provide a complete Eiffel web application creation template (with embedded database such as sqlite) for creating and testing web applications. | ||
- | **Supervisor**: | + | ====== Automated Reasoning System for Quantified Propositional Logic ====== |
- | **Required Background**: | ||
- | **Recommended Background**: Interest in user interfaces and human-computer interaction (HCI). Understanding of experiment design. | + | **Supervisor**: Zbigniew Stachniak |
- | Please click [[http:// | + | **Required background**: General prerequisites |
+ | **Recommended background**: | ||
- | ====== One key text entry ====== | + | __Description__ |
+ | Quantified Propositional Logics (QPL) plays an important role in a number of computer science disciplines from the theoretical computer science to knowledge representation and verification. There are also a number of open problems concerning this logic, and formulated more than 70 years ago, that can be finally solved (or at least approached) using automated reasoning techniques. The first step in such investigations has to be the design and implementation of a theorem prover, or automated reasoning system, for QPL. Such a system should, in principle, be able to determine whether or not a given formula of QPL is a theorem (or a tautology) in this logic. | ||
- | **Supervisor**: | + | The theorem prover for QPL is to be designed, implemented, |
- | **Required | + | Background: |
- | **Recommended Background**: | ||
- | Please click [[http:// | + | ====== NABU Network Emulator ====== |
- | ====== The Algorithmics Animation Workshop ====== | + | **Supervisor**: |
+ | **Required background**: | ||
- | **Supervisor**: | + | **Recommended background**: |
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+ | __Description__ | ||
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+ | Have you ever considered writing your own emulator of an interesting system? | ||
+ | There has been a substantial activity in building software emulators of historically significant computers, game consoles, and, recently, smart communication devices. As a result, there is at least one emulator of almost every significant system. This activity contributes, | ||
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+ | Background : The NABU Network was designed and implemented by a Canadian company NABU Manufacturing between 1981 and 1983. The underlying idea behind the network was to link home personal computers to cable television networks which would supply a continuous, high speed stream of computer programs and information (at the rate of 6.5 Mbits per second) to almost an unlimited number of users. Cable television was a uniquely ideal technology for NABU to deliver software and data to home computers because of its high bandwidth and networking capabilities. | ||
+ | After the official launch on Ottawa Cablevision in October of 1983, the NABU Network was introduced by Ottawa' | ||
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+ | ====== CPS/1 Emulator ====== | ||
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+ | **Supervisor**: | ||
**Required background**: | **Required background**: | ||
- | **Recommended background**: | + | **Recommended background**: |
__Description__ | __Description__ | ||
- | The URL for Algorithmics Animation Workshop (AAW) is [[http:// | + | There has been a substantial activity |
+ | BACKGROUND: The CPS/1 computer was designed and built by a Canadian company Microsystems International Ltd between 1972 and 73. The computer was built around the first Canadian microprocessor--the MF7114--one of world' | ||
====== Robotic tangible user interface for large tabletops ====== | ====== Robotic tangible user interface for large tabletops ====== | ||
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- | ====== | + | ====== |
**Supervisor**: | **Supervisor**: | ||
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**Required Background**: | **Required Background**: | ||
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- | **Recommended Background**: | ||
__Description__ | __Description__ | ||
- | Many graphics programs implement snapping | + | The layout mechanisms for many GUI toolkits are hard to understand and often difficult to use. This project investigates new, easy-to-understand layout mechanisms and evaluates an implementation |
+ | ====== Predicting Visibility Obstructions for a 6DOF Tracker ====== | ||
- | ====== Simulation of a 6dof virtual reality tracker ====== | ||
**Supervisor**: | **Supervisor**: | ||
- | **Required Background**: | + | **Required Background**: |
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- | **Recommended Background**: | + | |
__Description__ | __Description__ | ||
- | Previous work by the supervisor | + | Previous work of the supervisor |
+ | Recent work has adapted the system to track successfully with as little as one large display wall and has also characterized the accuracy more comprehensively. | ||
+ | The next step is to generalize the system to work in normal rooms, which may have lamps, shelves, etc. Here, visibility obstructions play a significant role and predicting these obstructions can be used to increase the tracking accuracy. This project will simulate a new method for visibility obstruction prediction to detect how big an increase in accuracy can be expected. | ||
- | This project is the first step towards an adaptation of the technology for more general environments. In particular we target normal rooms and immersive displays with less than 5 screens. The technical work involves adapting the simulation software for the previous device to simulate a new design, and iteratively optimizing that design based on the results obtained. | ||
- | ====== Programming Multi-Core GPUs with CUDA ====== | ||
- | **Supervisor**: | + | ====== Extensions to a 3D Modeling System ====== |
- | **Required background**: | ||
- | **Recommended background**: N/A | + | **Supervisor**: Wolfgang Stuerzlinger |
+ | |||
+ | **Required Background**: | ||
__Description__ | __Description__ | ||
- | CUDA stands for " | + | [[http:// |
- | + | Each of the following two items can be considered a separate project: | |
- | The aim of this project is to get familiar with GPUs and to study how to program them. | + | |
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- | More details | + | |
- | (this link is only accessible from machines within the domain yorku.ca.) | + | |
+ | * Integration of an existing implementation of a 3D sliding technique, which greatly facilitates 3D object movement. | ||
+ | * The ability to draw new " | ||
projects.1272292639.txt.gz · Last modified: 2010/04/26 14:37 by bil