ongoing
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ongoing [2011/01/17 19:26] – bil | ongoing [2011/11/21 16:46] (current) – ruppert | ||
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- | ====== | + | ====== |
- | ====== | + | ====== |
- | **Student**: | + | **Student**: |
- | **Supervisor**: | + | **Supervisor**: |
__Description__ | __Description__ | ||
- | This project is an examination of the efficiency with which numbered distributed agents | + | Microarrays |
+ | impact on many areas within biology and bioinformatics. | ||
+ | technology enables researchers to study the behaviour of many genes | ||
+ | and/or conditions in a single experiment. | ||
- | When collections of agents are deployed to solve a problem it can be beneficial to establish a leader among the group. For certain applications it may be desirable to establish this leader in some static manner. For other situations it is desirable | + | Due to technological limitations and experiment design issues, |
+ | microarray data sets typically | ||
+ | shown that imputation | ||
+ | different processing tasks, including clustering, that are typically | ||
+ | done on these data sets. | ||
+ | required. | ||
- | The project will involve the creation of a simulator which will take parameters for the number of agents, their internal initial state such as arrangement in space, | + | In this project, we will explore fast and accurate imputation algorithms |
+ | for microarray data. The student | ||
+ | and write a short summary | ||
+ | a few algorithms from the literature (many algorithms are already | ||
+ | implemented but 1 - 2 may need to be implemented). | ||
+ | work with the supervisor on the design of better algorithms for the | ||
+ | problem being studied. | ||
+ | compare | ||
+ | the GMCImpute algorithm | ||
- | Theoretical results for such elections will also be determined, and will be compared with the experimental results for mutual validation. | + | Throughout the course, the student is required to maintain a course |
+ | website to report any progress | ||
- | ====== | + | ====== |
- | **Student**: | + | **Student**: |
- | **Supervisor**: | + | **Supervisor**: |
__Description__ | __Description__ | ||
- | This project seeks to take the theoretical description | + | Structural equation modeling (SEM) is a statistical technique that is becoming increasingly popular in the sciences. SEM allows researchers |
- | non-blocking chromatic search tree that was developed | + | |
- | previous CSE4080 project | + | |
- | experiments | + | |
- | Additionally, | + | Collected data is used to estimate the parameters of the equations |
- | algorithmic variations on the aforementioned theoretical description | + | |
- | were identified during | + | |
- | This project would attempt | + | |
- | further refine the theoretical description, and produce a competitive | + | |
- | dictionary algorithm. | + | |
- | In particular, this project would | + | |
- | provide a dictionary implementation with better | + | |
- | worst-case performance guarantees than previous | + | |
- | non-blocking dictionary implementations. | + | |
- | Finally, | + | We propose developing an application which will allow the user to load observed variables from a data file to create graphs, or allow using an intuitive graphical interface, |
- | structure provides guarantees regarding balance | + | |
- | If time permits, further work will be done towards establishing | + | |
- | correctness of the algorithm. | + | |
- | ====== | + | ====== |
- | **Student**: | + | **Student**: |
- | **Supervisor**: | + | **Supervisor**: |
__Description__ | __Description__ | ||
- | The Encyclopedia of Life (EOL) is a free, online collaborative | + | Business Process Modeling |
- | encyclopedia intended to document all of the 1.8 million living species | + | |
- | known to science. It is compiled from existing databases | + | |
- | contributions by experts and non-experts throughout | + | |
- | The ultimate criteria of success for a web application is the user | + | Variability occurs in business processes, in that the same business process may need to either be reused in a different context (e.g. a different organization) or adapt to changing requirements or environmental constraints. Thus, each variation of the business process |
- | experience. EOL is no exception. This project involves creating | + | |
- | framework for describing how visitors are supposed | + | |
- | Encyclopedia of Life. It automatically checks that a new version | + | |
- | code is functioning | + | |
- | projects to be released often, and automated tests decrease | + | |
- | releases dramatically | + | |
- | visual representation. The tests are run either in production or a | + | |
- | duplicate of the production environment. The acceptance testing | + | |
- | framework can be extended | + | |
- | changing | + | |
- | testing a web application with different browsers and operating systems. | + | |
- | Acceptance testing is an import skill for aspiring developers. By | + | In this project |
- | participating in this project | + | |
- | operating a browser automatically using scripts, emulating a real | + | |
- | person' | + | |
- | leading open source acceptance testing tool), XML, XPATH, CSS selectors, | + | |
- | and Behavior Driven Development. | + | |
- | More information: | + | ====== Mobile Software Development Platform Comparison: Windows Phone 7 and Android ====== |
+ | |||
+ | **Student**: | ||
+ | |||
+ | **Supervisor**: | ||
+ | |||
+ | __Description__ | ||
+ | |||
+ | Over the past decade the development and use of smartphone technologies has become increasingly sophisticated. The computational power of modern smartphones is growing to match the power of conventional desktop computers. | ||
+ | |||
+ | The goal of this project is to explore and compare the software development platforms for popular mobile phone operating systems for the development of applications and games. | ||
+ | |||
+ | Business applications and games have distinctive features in the context of mobile platforms. For regular applications, | ||
+ | |||
+ | The games developed in each platform are intended to serve as explorations into the graphics capabilities of both systems. Graphics environments and frameworks are another area in mobile devices that are becoming increasingly important. Rich graphics and animation capabilities are important for providing immersive user experiences and games are excellent environments to develop and test interactive graphics capabilities on mobile devices. The Windows Phone 7 game development framework uses and extension of Microsoft’s well established XNA framework. This provides libraries to develop and debug game and graphics engines and easily integrate multimedia content into mobile games. Android game applications depend on a to be determined open source game engine. | ||
+ | |||
+ | This project aims to compare the mobile platforms with respect to development languages, the use of object oriented software development principles and the utility of the tools. The applications and documentation developed through the course of this project should also provide a good source of information | ||
+ | |||
+ | ====== CPS/1 Emulator ====== | ||
+ | |||
+ | **Student**: Vahid Bahreman | ||
+ | |||
+ | **Supervisor**: | ||
+ | |||
+ | __Description__ | ||
+ | |||
+ | The manufacturers of tablets, pocket PCs, smart-phones, | ||
+ | release software simulators (or emulators) of these devices to emulate | ||
+ | the functionality of actual products for cost-effective development of | ||
+ | application software | ||
+ | screen, keyboard, or trackwheel will work with an application under | ||
+ | development). These simulators can also be used as sophisticated tools | ||
+ | for testing, training and in presentations. The design and | ||
+ | implementation of such emulators require a broad computer science | ||
+ | expertise from hardware architecture to operating systems and computer | ||
+ | graphics. | ||
+ | |||
+ | The history of computing is another area that actively supports | ||
+ | development of emulators of historically significant hardware (mostly | ||
+ | computers | ||
+ | emulator of almost every significant system. This activity contributes, | ||
+ | in the first place, to the preservation and dissemination of significant | ||
+ | hardware and software technologies. The project' | ||
+ | and implement an emulator of the CPS/1 computer -- one of the | ||
+ | commercially available microprocessor-powered computers. York University | ||
+ | Computer Museum is in the possession of CPS-1' | ||
+ | other technical documentation. The completed project would be a | ||
+ | significant contribution to the preservation of unique Canadian computer | ||
+ | technologies. | ||
+ | |||
+ | Background information: | ||
+ | Canadian company Microsystems International Ltd. between 1972 and 73. | ||
+ | The computer | ||
+ | MF7114--one of world' | ||
+ | CPS/1 computers have survived, technical information about the CPS/1 has | ||
+ | been preserved. This makes the design and implementation | ||
+ | emulator possible. More information on | ||
+ | http://www.cse.yorku.ca/ | ||
ongoing.1295292417.txt.gz · Last modified: 2011/01/17 19:26 by bil