projects:g1:start
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- | ====== SECRET BODY ====== | + | {{: |
+ | ====== SECRET BODY ====== | ||
**Prof. Ebrahim Ghafar-Zadeh & Prof. Mark-David Hosale**, Course Directors | **Prof. Ebrahim Ghafar-Zadeh & Prof. Mark-David Hosale**, Course Directors | ||
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+ | [[https:// | ||
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+ | ===== POSTER ===== | ||
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===== CREATIVE TEAM ===== | ===== CREATIVE TEAM ===== | ||
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===== ABSTRACT ===== | ===== ABSTRACT ===== | ||
- | There exists a section in every person that is tucked away purposefully due to fear of social stigma. SECRET BODY is an interactive art installation that explores themes of stigma and social interaction. The piece attempts to display human emotion through data visualization and measure emotion through effective science methods. The piece uses bioinformatic data to create a light pattern within ten human-shaped models, and uses the same data to create an interactive platform between the piece and the audience. | ||
- | ===== PROJECT CONCEPT ===== | + | There exists a section in every person that is tucked away purposefully due to fear of social stigma. SECRET BODY is an interactive art installation that explores themes of stigma and social interaction. The piece attempts to display human emotion through data visualization and measure emotion through affective science methods. The piece uses bioinformatic data to create a light pattern within ten human-shaped models, and uses the same data to create an interactive platform between the piece and the audience. |
- | The narrative behind our installation is based on all the things people don’t want, or are afraid to talk about, and stories people don’t want to tell. We feel there are great stigmas placed on mental illness, abuse, domestic violence and the like, and our goal is to build a project that breaks those stigmas down and provides an opportunity for people to talk openly about them. | ||
- | The physical aspects of the project represent physical manifestations of human emotions visualized underneath a clear human container. We will be creating LED sculptures within clear plastic mannequins. In a metaphorical way, the unspoken stories create a barrier, but the emotional trauma and feelings still find a way to shine through the walls created by human beings to protect themselves. | + | ===== MOTIVATION ===== |
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- | We intend to the make the agents of our interactivity human shaped to express the emotions that humans bottle up inside. We want to encourage people to engage with the models on a deeper level to really get to know them, similar to the way people interact with each other when they first meet. Their choices based on the first impression will help to develop a deeper relationship with the stories being presented. | + | |
+ | With SECRET BODY, we are splitting our focus between engineering and cultural aspects. We're attempting to create an algorithm to interpret and effectively display the data from our initial participants. SECRET BODY aims to bring to light the stories of people, the kind of stories that are often turned into statistics and numerical data. By doing that, humans internalize the stigma of mental illness, which in turn develops the stigma in the external response.((Barnes, | ||
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**Valence** is much more complicated. It can be determined from a combination of heart rate, temperature, | **Valence** is much more complicated. It can be determined from a combination of heart rate, temperature, | ||
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+ | During the interview process we ask the interviewee to pin-point the emotions they were feeling while sharing their story with us. The chart above is a modified Geneva Emotion Wheel, for them to complete the self assessment of their emotions correlating to our assessment of their emotion. | ||
===== PROJECT OVERVIEW ===== | ===== PROJECT OVERVIEW ===== | ||
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==== Overall Image ==== | ==== Overall Image ==== | ||
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==== Project Schematics ==== | ==== Project Schematics ==== | ||
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+ | ===== METHODOLOGY AND PROGRESS ===== | ||
+ | We want to have 10 models; 5 females and 5 males, each with their own personal backstories. We will express the emotions through physical, visual, and audio components significant to the narrative of our concept, underneath a clear plastic casing. Our fabrication will include LEDs, speakers, and design crafts. To interact with the model, the user will place their hand on a panel relative to the models. These panels will consist of multiple sensors (GSR and pulse) that input information for which the piece will react to. Using an algorithm, the input gathered from the user’s emotional state will affect the models base state. This is will be the metaphor for real-life human interaction, | ||
+ | To determine the base emotional state for each of the ten models, we will measure the GSR, and pulse of chosen participants who have struggled with opprobrium for a verbal, in-person interview. Using these measurements and the Valence-Arousal chart we can present the information as data which we will use in our piece to garner an emotional response. Our implementation of our concepts adds emphasis to the willingness to discover, and be educated in the reality of unspeakable stories, but have a certain degree of power to be an establishing point to their evolution as well. | ||
+ | ===== PROJECT ITERATIONS ===== | ||
- | ===== METHODOLOGY AND PROGRESS ===== | + | === Proof of Concept |
- | {{:projects: | + | [[https://drive.google.com/ |
+ | Initial testing phase, to see if the forms would hold and diffuse light in the ideal pattern. | ||
- | We want to have 10 models; 5 females and 5 males, each with their own personal backstories. We will express the emotions through physical, visual, and audio components significant to the narrative of our concept, underneath a clear plastic casing. Our fabrication will include LEDs, speakers, and design crafts. To interact with the model, the user will place their hand on a panel relative to the models. These panels will consist of multiple sensors (GSR, pulse and temperature) that input information for which the piece will react to. Using an algorithm, the input gathered from the user’s emotional state will affect the models base state. This is will be the metaphor for real-life human interaction, | + | === Torso Testing === |
+ | [[https:// | ||
- | To determine the base emotional state for each of the ten models, we will measure the GSR, pulse and temperature of chosen participants who have struggled with opprobrium for a verbal, in-person interview. Using these measurements and the Valence-Arousal chart we can present the information as data which we will use in our piece to garner an emotional response. We will also be recording the audio from the interviews, and will use the cut-up technique ((Burroughs, | + | These were showcased |
- | ==== Model Measurements | + | === Testing Interaction |
+ | [[https:// | ||
- | {{: | + | This is the first iteration of interaction. Models have been mapped to their respective interviews and react to a users interaction. |
- | ===== REFERENCES ===== | + | {{: |
+ | === Final Tweaking === | ||
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+ | These were showcased for the final presentation, | ||
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+ | ===== PREVIOUS SHOWCASING ===== | ||
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+ | Outside of the Capstone exhibitions our project has also been shown at the following: | ||
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+ | === CUSEC 2015 === | ||
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+ | SECRET BODY presented at the Canadian University Software Engineering Conference for an event called Demo Camp. Received the prize for the most unique/ | ||
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+ | [[http:// | ||
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+ | === York University 3rd Annual Undergraduate Research Fair === | ||
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+ | SECRET BODY presented at the York University Undergraduate research fair. Received the Peoples Choice Award. | ||
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+ | [[http:// | ||
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+ | === Create.inTO === | ||
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+ | SECRET BODY was given the opportunity to present for a Digital Media student showcase with select other projects. | ||
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+ | [[http:// | ||
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+ | ===== REFERENCES ===== |
projects/g1/start.1424454868.txt.gz · Last modified: 2015/02/20 17:54 by cse93075