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projects [2013/04/19 20:28] mbprojects [2013/09/08 19:14] pd
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-====== Available Projects  ====== +====== Proposed Projects for Fall 2013 ======
- +
-Currently offered Projects, Summer 2013  +
- +
-(some projects still subject to confirmation) +
- +
- +
-====== 3D Drawing System with Leap Motion finger tracker ====== +
- +
-**Supervisor**: Wolfgang Stuerzlinger +
- +
-**Required Background**: 3D computer graphics, C/C++ coding +
- +
-The Leap Motion, leapmotion.com, is a new device that lets users control a computer with their fingers. This project creates a new 3D drawing system that enables users to quickly generate 3D solids. +
- +
-====== 3D Drawing System with 3Gear gesture tracker ====== +
- +
-**Supervisor**: Wolfgang Stuerzlinger +
- +
-**Required Background**: 3D computer graphics, C/C++ coding +
- +
-The 3Gear system, threegear.com, lets users control a computer with their hands and fingers. This project creates a new 3D drawing system that enables users to quickly generate and modify 3D solids. +
- +
- +
- +
-====== Tilt Target Selection on Touchscreen Phones ====== +
- +
-**Supervisor**: Scott MacKenzie +
- +
-**Required Background**: General 4080 prerequisites, CSE3461, and (preferably) CSE4441. Interest in user interfaces and human-computer interaction (HCI).  Students can use their own Android phone for the project or one supplied by the course supervisor. +
- +
-Touchscreen mobile devices commonly use a built-in accelerometer to sense movement or tilting actions of the device.  Tilt is commonly used the change the orientation of the display between portrait and landscape.  Gaming is another common use for tilting actions.  However, tilt may also be used for target selection, as a replacement for touch.  This research project will evaluate tilt as an input primitive for target selection on touchscreen mobile devices. +
- +
-**Readings**: MacKenzie, I. S., & Teather, R. J. (2012). FittsTilt: The application of Fitts’ law to tilt-based interaction. Proceedings of the Seventh Nordic Conference on Human-Computer Interaction – NordiCHI 2012, pp. 568-577. New York: ACM. +
  
 +\\
 ====== Attentive Sensing for Better Two-Way Communication in Remote Learning Environments ====== ====== Attentive Sensing for Better Two-Way Communication in Remote Learning Environments ======
  
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   - Implement algorithms for detecting hand-raises based upon this investigation   - Implement algorithms for detecting hand-raises based upon this investigation
   - Evaluate these algorithms in a real-classroom setting, using proprietary attentive sensing technology   - Evaluate these algorithms in a real-classroom setting, using proprietary attentive sensing technology
-  
  
-====== Continuation of a Path Diagram to Syntax Application ====== 
  
-**Supervisor**: Jeff Edmonds+====== Attentive Sensing for Sport Video Recording Markets ======
  
-**Required Background**: General CSE408x prerequisites+**Supervisor**: James Elder
  
-**Recommended Background**: Java software development+**Required Background**: Good programming skills; Good math skills; Knowledge of C and MATLAB programming languages
  
-Structural equation modeling (SEM) is a statistical technique that is becoming increasingly popular in the educational and behavioral sciencesSEM allows researchers to test the validity of hypothesized models involving complex relationships among multiple variablesCollected data is used to estimate the parameters of the equations and assessing the fit of the model+  
 +The goal of this project is to modify York University’s patented attentive sensor technology to the sport video recording market.  Specific application domains under investigation include skiing, indoor BMX parks, and horse tracks. 
 +  
 +The general problem is to use attentive sensing technology (www.elderlab.yorku.ca) to visually detect and track multiple moving agents (e.g., skiers, riders, horses) and to select specific agents for active high-resolution smooth pursuit. 
 +  
 +The student will work with senior graduate students, postdoctoral fellows and research scientists to help modify the attentive sensing technology to operate in these domains  Specific tasks include: 
 +  
 +1.     Ground-truth available datasets 
 +2.     Evaluate current attentive algorithms on these datasets 
 +3.     Modify these algorithms to improve performance on these datasets 
 +  
 +------------ 
 + 
  
-The software required is an application that allows researchers to define their hypothesized models visually and will output the correct syntax for the analytical software of their choosing.+\\  
 +====== Hunting for Bugs in Logging: applying JPF to log4j ======
  
-To date a promising functional application has been developed in JAVA by a Computer Science student as a 4080 project. The existing software allows the user to draw a path diagram and outputs code for the R package sem.  There are a number of improvements to be made (refinements and additions to graphical user interface) and then the application needs to be extended to output syntax appropriate for additional software applications (openMX, MPlus and EQS).  Though this project may not begin at “the first stages” of the software lifecycle, this scenario is likely common in the software development market. In addition, the student will be working with a primary “client” who is far less technically advanced, which is also reflective of real-world situations.+**Supervisor:** Franck van Breugel
  
-More details {{:continuation_of_a_path_diagram_to_syntax_application.pdf|here}}.+Description: 
 +Java PathFinder (JPF) is a tool that can detect bugs in Java code. 
 +The Java library Apache log4j allows developers to control which log 
 +statements are output.  In the past, Dickey et al. [1] have attempted 
 +to detect bugs in log4j by means of JPF with very limited succes.
  
 +Recently, in collaboration with Shafiei (NASA) we have developed
 +an extension of JPF called jpf-nhandler.  The aim of this project
 +is to apply this extension to log4j.
  
 +[1] David A. Dickey, B. Sinem Dorter, J. Michael German, Benjamin D. Madore, Mark W. Piper, Gabriel L. Zenarosa. "Evaluating Java PathFinder on Log4J."  2011.
  
-====== Numerical Methods ======+**Required Background:** General CSE408x prerequisites 
 +\\  
 +------------ 
 +\\  
 +======Hybrid 2D/3D User Interfaces for 3D Rotation ======
  
-**Supervisor**: Mike McNamee+**Supervisor:** Wolfgang Stuerzlinger
  
-**Required Background**: Good grade in a Numerical Methods course and good knowledge +**Required Background:** General 408X prerequisites, 3D Computer Graphics (3431) completed or equivalent, C/C++ coding experience or (if using Unity 4) Javascript C# coding experience
-of Fortran, C or similar language. +
  
-**Description**: Write, debug and run several Fortran programs related to solving +This project implements and evaluates a new method for 3D Rotation where the user uses both a 2D and 3D user interface to complete the task. The fundamental idea is to use the 3D interface for large-scale manipulationbut the 2D interface for precise adjustments. The project will use Leap Motion or similar technology for 3D tracking. 
-polynomial equationswith view to comparing different known methods.+\\  
 +------------ 
 +\\  
 +====== Immersive Virtual Reality Kitchen Planner ======
  
-====== Enabling SaaS access to an experimental AI planner ======+**Supervisor:** Wolfgang Stuerzlinger
  
-**Supervisor**: Sotirios Liaskos (liaskos at yorku dot ca)+**Required Background:** General 408X prerequisites, 3D Computer Graphics (3431completed or equivalent, 4431 desired, Javascript or C# coding experience
  
-**Required Background**: Good knowledge of Unix tools / Python, Perl or AwkComfort with algorithms and programmingEssential: 2031 -- Software Tools. Desired: +This project implements a kitchen planner application for an immersive virtual reality systemThe implementation will be based on Unity 4. 
-3402 -- Functional & Logic Programming, +\\  
-3101 -- Design and Analysis of Algorithms, +------------ 
-4302 -- Compilers and Interpreters.+\\  
 +======3D Interaction in Immersive Virtual Reality======
  
-**Description**: This project involves enriching and integrating a set of fairly complex scripts, which are components of an Artificial Intelligence (AI) planner, and exporting them to the public in a Software-as-a-Service (SaaS) fashion.+**Supervisor:** Wolfgang Stuerzlinger
  
-The components are various Unix executables and LISP programs that need to interact in complex ways. The components may be residing in different servers in different universities. Currently integration is performed manually, at the expense of usability. Thus, we aim at constructing a module that(a) integrates involved components to deliver output in one call, (bexports a unique web interface (preferably following WSDL/SOAP) to be easily accessed by custom front-end tools by anyoneanywhere(c ) offers a simple front-end for human users.+**Required Background:** General 408X prerequisites3D Computer Graphics (3431completed or equivalent4431 desiredJavascript or C# coding experience
  
-Learning objectives: +This project implements and tests various 3D Navigation and 3D Interaction methods in an immersive virtual reality system. The target is to enable the user to roam freely in a large environment while still being able to interact with the environment. The implementation will be based on Unity 4
-  * Understand the technologies and process involved in turning native code into web-service ("servicizing")+\\  
-  * Study a state-of-the-art AI planner and understand its workings. +------------ 
-  Exercise scripting skills.+\\ 
 +====== Leveraging binary instrumentation to support monitoring and debugging of large scale software system in the field====== 
 +**Supervisor:**Zhen Ming (Jack) Jiang (zmjiang at cse dot yorku dot ca)
  
 +**Required Background:** Good programming skills (especially in Java); Good analytical and communication skills; Interested in large complex software systems and automated software analysis
 +**Short Description:** Many large scale software systems ranging from e-commerce websites (e.g., eBay) to telecommunication infrastructures (e.g., AT&T) are required to be available and ready to service by millions of users all the time. It is essential to monitor the behavior of these systems in the field and troubleshoot problems whenever they arise. On one hand, many existing monitoring tools (e.g., PerfMon and pidstat) mainly focus on the high level resource usage data (e.g., CPU and memory). On other hand, although profilers (e.g., JProfiler and DTrace) can provide detailed information on the internal system behavior, it is not feasible to run them with the field systems due to their high overhead. Binary instrumentation is a program analysis technique, which can add additional monitoring points without modifying or restarting the system. This project aims to explore the feasibility of leveraging binary instrumentation to automatically monitor and debug the behavior of these field systems. The student(s) will first evaluate the pros and cons on various binary instrumentation libraries (e.g., ASM and PIN). Then he/she will implement a monitoring/debugging framework using the selected instrumentation library.
 + \\ 
 +------------
 +\\ 
  
-====== Predicting Angular Error in Rigid Registration ======+====== Mining Software Repositories Data======
  
-**Supervisor**: Burton Ma+**Supervisor:** Zhen Ming (Jack) Jiang (zmjiang at cse dot yorku dot ca)
  
-**Description**: Registration is a fundamental step in image-based surgical +**Required Background:** Good programming skills in JavaGood analytical and communication skills; Knowledge in AI and statisticsInterested in large scale software analysis
-navigation. Several (seemingly) different approaches for predicting +
-distance errors in registration are known, but for some surgical +
-procedures, the angular error in registration is more important. +
-This project will validate an approach for predicting angular +
-error in registrationthe student will use a combination of +
-simulated and actual registration data for testing purposes. +
- +
-====== Calibration of a Tracked Pointer ====== +
- +
-**Supervisor**: Burton Ma +
- +
-**Description**: Tracked pointers are the most common tools used in surgical +
-navigation systems. A typical pointer has a tracked target on one +
-end and a sharp or ball tip on the other end. Finding the location +
-of the tip relative to the target is a calibration problem. One +
-solution to the calibration problem involves pivoting the pointer +
-about the tip while tracking the targetif the tip is kept +
-stationary, then the target moves on the surface of a sphere. +
-Fitting the tracking data to the surface of a sphere yields the +
-location of the tip as the sphere center. Unfortunately, the +
-calibrated tip position obtained using such a spherical calibration +
-has high variance. This project will investigate how much variance +
-there is in the calibrated tip position, and methods for reducing +
-the variance of the calibrated tip position. +
- +
- +
-====== A privacy safeguard framework for sharing photos on Facebook ====== +
- +
-**Supervisor**: Uyen Trang Nguyen +
- +
  
-**Description**+**Short Description:** Software engineering data (e.g., source code repositories and bug databases) contains a wealth of information about a project's status and history. The research on Mining Software Repositories (MSR) aims to transform the data from static record-keeping repositories into knowledgewhich can guide the software development process. For example, one can derive correct API usage patterns and flag anomalous (and potentially buggy) API usages by mining the source code across many projects in GitHub and Google Code. In this project, the student(s) will research and develop an efficient infrastructure, where MSR researchers and practitioners can share and analyze such data.
-One of the major privacy concerns in Online Social Networks is photo sharing A user may post his/her friends’ photos without their consent The friends have no control over the user’s Facebook activitiesnamely photo sharing In this project, we design and implement a third-party Facebook application that allows people to protect their identities in photos uploaded by another user without their consent.+
  
-**Required prerequisite background**:  Proficiency in programming, especially in Java and Web application programming.+------------------ 
 +\\  
 +Additional current possible  projects will be listed here by start of fall term. 
 +\\  
 +------------------ 
 +\\  
 +\\ 
  
-**Desired prerequisite**: Knowledge of image processing, Facebook API, JavaScript Object Notation (JSON) 
projects.txt · Last modified: 2016/01/13 20:05 by stevenc