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====== EECS 2311 ====== | ====== EECS 2311 ====== | ||
- | ===== CSE 2311 Announcements | + | ===== EECS 2311 Announcements |
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* **February 6, 2013**: You can book the classroom for a team meeting. Email boze@cse.yorku.ca with your requested timeslot(s). | * **February 6, 2013**: You can book the classroom for a team meeting. Email boze@cse.yorku.ca with your requested timeslot(s). | ||
* **January 14, 2013**: The teams have been rearranged. Click on Teams on the sidebar to see the changes. | * **January 14, 2013**: The teams have been rearranged. Click on Teams on the sidebar to see the changes. | ||
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--></ | --></ | ||
- | * **December 28, 2014**: The lab session on January | + | * **March 22, 2017**: Course evaluations will take place at the end of lecture on March 29. |
- | * **December | + | * **March 20, 2017**: Player grades are now posted. Click on Grades on the sidebar. |
+ | * **February 24, 2017**: Simulator grades are now posted. Click on Grades on the sidebar. | ||
+ | * **February 15, 2017**: Office hours are cancelled on Friday, February 17. | ||
+ | * **January 9, 2017**: The lecture times for this course will involve working with your teammates on laptops. If you have a laptop, you should bring it to the lectures of EECS 2311, i.e. on Wednesdays. If you don't, you can check out a laptop from the lab monitor for the lecture time. Please allow time to do this before the lecture starts. The lab sessions will take place in LAS 1006, so a laptop is not required for the labs. | ||
+ | * **January 6, 2017**: The lectures for this course will take place in **LAS 1002B**, not CB 115. | ||
+ | * **January 3, 2017**: The lab session on January | ||
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+ | * **December | ||
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+ | ===== EECS 2311 Learning Outcomes | ||
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+ | Upon successful completion of the course, students should be able to: | ||
+ | * Describe the requirements of a large software system. | ||
+ | * Select appropriate system elements for a high-level design description. | ||
+ | * Derive and implement test cases at the unit and system level. | ||
+ | * Produce a detailed user manual for an interactive system. | ||
+ | * Implement a large software system from scratch. | ||
start.txt · Last modified: 2017/04/26 15:06 by bil