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projects [2017/08/12 02:50] jenkinprojects [2017/09/01 21:02] (current) jenkin
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 ====== Proposed Projects   ====== ====== Proposed Projects   ======
 +
 +====== Graphical User Interface for Power System Simulator ======
 +**Supervisor:** Afshin Rezaei
 +
 +The project is to develop a user-friendly Graphical User Interface (GUI) for a power system simulator program. Similar to all circuit simulation programs, the GUI should provide a library of the system components. These elements include not only the basic circuit elements such as resistor, capacitor, and inductor but also more complex equipment models such as transformers, generators, etc. The library elements can be dragged and dropped on the design page. The user would be also able to add new elements to the library. Each element has its own dialog box for entering the parameters which is displayed by double-clicking on that element. The elements will be connected by the user. The GUI should provide the common tasks for drawing, removing, grouping, and construction of a circuit. The GUI can write an output data file of the system element parameters and connections and call an available executable program to run. After, the GUI will display the simulation results.
 +
 +**Required background:** General CSE408x prerequisites, good programming skill, good knowledge of GUI design tools
 +
 +====== Development of a Standalone Power System Optimization Toolbox ======
 +**Supervisor:** Afshin Rezaei
 +
 +Finding the optimum system condition and maximum/minimum of analytical or numerical functions are of fundamental needs and widely used in various fields of Engineering. This project is to develop a standalone optimization toolbox based on Intel Visual FORTRAN for power system applications. FORTRAN language with its highly developed math library is a powerful tool to solve complicated mathematical problems. A group of such mathematical problems are those dealing with the optimization algorithms particularly the curve fitting and global optimization methods such as genetic algorithm. 
 +In this project, the developer is expected to explore Intel FORTRAN Math Kernel Library (MKL) and Intel Mathematics and Statistics Library (IMSL) and develop a program code in FORTRAN to call built-in functions and perform the requested optimizations specified by the user. Due to compatibility of the MS Visual Studio with both FORTRAN and C++, some parts of the code can also be developed in C++.  
 +
 +**Required background:** General CSE408x prerequisites, good programming skill, good math skill, good knowledge of Intel FORTRAN and C++
 +
 +
 +====== Palpation Task Trainer ======
 +
 +**Supervisors:** Petros Faloutsos (EECS) and Iris Epstein (School of Nursing)
 +
 +Palpation of head and neck region is an integral part of a complete physical health assessment performed by both physicians (e.g., physician assistant; family doctor; Ear Nose and throat specialist and surgeon) and Nurses (Nurse practitioners, registered nurses). During palpation practitioners use their sense of touch with knowledge of anatomy of the head and neck to feel, differentiate and characterize the masses within their anatomical landmark (e.g.,lymph nodes; fat; size; texture; movements). With increase prevalence of cancer in head and neck early detection and appropriate referral and treatments are paramount. In 2016, George Brown College Capstone Engineering program together with the help of the nursing lab simulation specialist constructed a head and neck normal task trainer (prototype 1) with 32 touch sensors (see image bellow). During a multidiscipline conference in May 2017 we tested the task trainer with over 47 experts’ practitioners (Doctors and Nurses). Two important themes emerged from the survey. First, the need to render the task trainer more realistic (e.g., the touch of the skin and bonny structure). The second, focus on making the task trainer more interactive. The purpose of this project is to create a second prototype with an interactive gaming capabilities during a head to neck palpation.  Perhaps creating an algorithm gaming from simple to complex palpation assessment skills (e.g., to create a game around not only palpating to locate the mass but also to characterizing it.). Possible directions:
 +1. Head to neck anatomical structure - Making the task trainer more "real" with anatomical / bone/ cartilage/ glands structures. 
 +2. Head and neck skin - Because we are focusing on palpation touching the skin and making the skin respond to touch is important. 
 +3. Head to neck engaging and interactive - Several health care providers perform palpation. In fact there is a hierarchy among them (nurse vs doctor; family doctor vs Ear Nose and throat). Creating some kind of interactive game to find and characterize the gland with multidiscipline.
 +
 +**Required Background:** Standard prerequisites,some knowledge of C++. 
 +
 +**Other experience:** Knowledge of computer graphics (e.g. EECS3431)  and  familiarity with programming computer games would be useful for the gaming aspect, while familiarity with making and 3D printing  might be useful for developing the prototype system.
 +
 +**Resources and readings:** Here are two links to articles we published. The reference list has more resources
 +http://www.ijocs.org/clinical-journal/head-to-neck-task-trainer-to-teach-palpation-skills-back-to-basic-12036.html
 +http://www.sciedu.ca/journal/index.php/jnep/article/view/11461
 +
  
 ====== Custom Camera App using the Andriod Camera 2 API ====== ====== Custom Camera App using the Andriod Camera 2 API ======
projects.1502506250.txt.gz · Last modified: 2017/08/12 02:50 by jenkin