proj
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
proj [2017/01/31 17:50] – bil | proj [2018/02/27 15:49] (current) – bil | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | EECS 2311 Project | + | **EECS 2311 Project** |
- | This term's project is to develop software for a hardware device used to help kids read Braille. | + | < |
- | The hardware device will have a number of Braille cells, as well as a number of physical buttons. | + | To be posted. |
- | The system presents Braille characters/words to the user who then responds by pressing buttons. | + | --></html> |
- | The hardware will be under development this term as well, so our first task will be to develop a... | ||
- | **Simulator** | + | Treasure Box Braille (TBB) is a device that helps kids learn how to read Braille. |
+ | TBB presents Braille characters/ | ||
+ | Educators can load different scenarios to teach different letters and keep the kids entertained. | ||
- | A piece of software | + | We will write a piece of software |
+ | * Create the flow of the scenario (ask questions, receive answers) | ||
+ | * Record audio | ||
+ | * Save the scenario in the appropriate format | ||
+ | * Test the scenario using the provided software | ||
- | Has a user interface similar to that of the device | + | **Important requirement**: |
- | Is fully tested | + | Since there are not enough TBBs for each group (and also because they are expensive and hard to replace), we provide software that simulates the TBB. |
+ | This way, as an educator is preparing a scenario with your authoring app, they can try it out to see if it works. See the Week 1 slides (click on Course Outline) for instructions on how to get the starter software. | ||
- | Presents an API that the rest of the system will use to communicate with it | + | The starter software contains example scenarios |
- | **Simulator API** | + | {{: |
- | The most critical part of the Simulator is the API it will present to the Player and Authoring app | + | {{: |
- | This API must be able to be duplicated by the hardware device | + | **New requirement |
- | API must be described in detail with Javadoc | + | Your system |
- | The best simulator API from all submissions will be chosen going forward | + | Based on the log data, add keyboard shortcuts to the most frequently used features. Such features should |
- | **Simulator Submission Details** | ||
- | Rubric posted under Evaluation | ||
- | Four grade components | ||
- | |||
- | - Requirements document | ||
- | - Testing document | ||
- | - Simulator API | ||
- | - Implementation | ||
- | |||
- | **Simulator Submission Process** | ||
- | |||
- | 1. Create a .zip or .jar that contains the following: | ||
- | |||
- | * All grade components from the previous slide including the code | ||
- | * A README.txt that | ||
- | * Explains the contents of the zip file | ||
- | * Describes how to access the API in HTML | ||
- | * Provides a link to your github repository | ||
- | |||
- | 2. Email the zip file to bil@cse.yorku.ca by 11:59pm on Feb 7 | ||
- | * Only one email per team | ||
- | * Include your team number in the subject | ||
- | |||
- | 3. Each student must also send me a private email with an assessment of their teammates’ contributions | ||
proj.1485885034.txt.gz · Last modified: 2017/01/31 17:50 by bil