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assignments:a3 [2007/08/01 13:58] – external edit 127.0.0.1assignments:a3 [2018/11/07 14:10] (current) bil
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-====== Assignment 3 ======+==== Assignment 3 ====
  
 +{{:assignments:assignment3.pdf|Assignment 3 Description}}
 +
 +==== Installing OpenAL and alut ====
 +
 +To install OpenAL on Windows: [[http://openal.org/downloads/oalinst.zip|Installer]]
 +
 +To install OpenAL on Mac: [[https://github.com/kcat/openal-soft|Github]]
 +
 +To install alut on Windows or Mac: [[https://github.com/vancegroup/freealut|Github]]
 +Follow the cmake instructions, the VisualStudio ones seem obsolete.
 +
 +==== Visual Studio Project Settings ====
 +
 +Open a New Project -> Win32 Console Application
 +
 +Go to Project ‘Properties’ :
 +
 + -- Add C:\Program Files\OpenAL 1.1 SDK\include to C++ -> General -> Additional Include Directories
 + -- Add  C:\Program Files\OpenAL 1.1 SDK\libs\Win32 to Linker -> General -> Additional Library Directories
 + -- Add  OpenAL32.lib at the end to Linker -> Input -> Additional Dependencies 
 +
 +In your source code, you'll need 
 +
 +#include "al.h" 
 +
 +#include "alc.h"
 +
 +For alut, it's best to copy alut.dll in the project directory, and
 +
 +#include "alut.h"
 +
 +If you like, you can start with this {{:assignments:emptyproject.zip|empty project}} that has all the settings and includes alut.dll
 +
 +==== Useful links ====
 +
 +[[http://openal.org/documentation/|OpenAL Documentation]]
 +
 +[[https://mrl.nyu.edu/~dzorin/ig04/lecture10/OpenALDemo.cpp|Detailed OpenAL sample code]]
 +
 +[[https://github.com/iamsakil/Simple-Games|Simple text-based C++ games]]
 +
 +[[http://soundbible.com/|Sound effects]]
 +
 +[[https://www.bensound.com/|Copyright-free music]]
assignments/a3.1185976730.txt.gz · Last modified: 2018/08/29 21:59 (external edit)

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