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Installing OpenAL and alut

To install OpenAL on Windows: Installer

To install OpenAL on Mac: Github

To install alut on Windows or Mac: Github Follow the cmake instructions, the VisualStudio ones seem obsolete.

Visual Studio Project Settings

Open a New Project → Win32 Console Application

Go to Project ‘Properties’ :

  1. - Add C:\Program Files\OpenAL 1.1 SDK\include to C++ → General → Additional Include Directories
  2. - Add C:\Program Files\OpenAL 1.1 SDK\libs\Win32 to Linker → General → Additional Library Directories
  3. - Add OpenAL32.lib at the end to Linker → Input → Additional Dependencies

In your source code, you'll need

#include “al.h”

#include “alc.h”

For alut, it's best to copy alut.dll in the project directory

If you like, you can start with this empty project that has all the settings and includes alut.dll

assignments/a3.1541452667.txt.gz · Last modified: 2018/11/05 21:17 by bil

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