course_outline
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
course_outline [2020/11/27 16:10] – bil | course_outline [2020/12/02 18:21] (current) – bil | ||
---|---|---|---|
Line 4: | Line 4: | ||
< | < | ||
+ | --></ | ||
+ | |||
====== Week 12 (to be completed by Thursday, December 3) ====== | ====== Week 12 (to be completed by Thursday, December 3) ====== | ||
- | Start by watching the [[|instructor video for this week]]. **Do not forget** to submit the rating for the peer feedback you received for Assignment 3 before the deadline. | + | Start by watching the [[https:// |
==== Study material ==== | ==== Study material ==== | ||
Line 12: | Line 14: | ||
Our focus for this last week is on finishing Assignment 4, so the following is just hints and tips for it. | Our focus for this last week is on finishing Assignment 4, so the following is just hints and tips for it. | ||
- | First off, remember to **export the game in its original state** in both WebGL and native format (Windows or Mac). | + | First off, remember to **export the game in its original state** in its native format (Windows or Mac). |
Next, you will need to remove existing audio from it. Most games will have a separate folder for Audio under Assets in the Project window. You can right-click on each AudioClip and select "Find References in Scene" | Next, you will need to remove existing audio from it. Most games will have a separate folder for Audio under Assets in the Project window. You can right-click on each AudioClip and select "Find References in Scene" | ||
Line 27: | Line 29: | ||
- Complete Assignment 4 | - Complete Assignment 4 | ||
- | --></ | + | |
====== Week 11 (to be completed by Thursday, November 26) ====== | ====== Week 11 (to be completed by Thursday, November 26) ====== | ||
Line 39: | Line 41: | ||
First, complete section 15. Introduction to Scripting of the [[https:// | First, complete section 15. Introduction to Scripting of the [[https:// | ||
- | Then, watch this [[https:// | + | Then, watch this [[https:// |
- | + | ||
- | **Added on Nov 25: To be safe, build the original game for your OS as well, and save the .exe or .app file for your submission as well.** | + | |
The game you are working with may already have a GameObject to manage all the audio (typically called AudioManager). You can reuse that if you want, but if you don't want to do that (or your game does not have any audio to begin with), I recommend creating your own AudioManager, | The game you are working with may already have a GameObject to manage all the audio (typically called AudioManager). You can reuse that if you want, but if you don't want to do that (or your game does not have any audio to begin with), I recommend creating your own AudioManager, |
course_outline.1606493435.txt.gz · Last modified: 2020/11/27 16:10 by bil