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2025-26:winter [2025/11/09 01:59] sallin2025-26:winter [2025/12/12 14:43] (current) sallin
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-====== W25 Project Listings ======+====== W26 Project Listings ======
 [[:instructions-listings-supervisors|Instructions for Faculty Members]] [[:instructions-listings-supervisors|Instructions for Faculty Members]]
  
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 +==== Gamification of how we learn Discrete Mathematics ==== 
 +
 +**[added 2025-25-08]**
 +
 +**Course:** {EECS4480/4080/4088}
 +
 +**Project Description:** This project explores how game-based learning can make Discrete Mathematics more engaging and enjoyable for students. Topics in this course—such as logic, proofs, sets, functions, and number systems—are often challenging because they feel abstract and disconnected from everyday experience. The goal of this project is to design a learning experience that presents these ideas as a series of interactive “quests,” similar to the levels in an adventure game. Students will move through a visual map where each quest represents a key concept in Discrete Mathematics. For example, one quest may involve solving a puzzle to cross a bridge, while another may involve unlocking a gate by understanding logical statements. The project will focus on how storytelling, rewards, and interactive challenges can help students stay motivated and understand concepts more clearly. A simple digital prototype will be created—using design tools such as Figma or basic web interfaces—to demonstrate how the game experience would look and feel. The goal is to create a clear and engaging representation of how gamification could improve learning in Discrete Mathematics.
 +
 +**Required/Recommended skills or prerequisites:** Basic understanding of Discrete Mathematics concepts. Familiarity with simple design tools (e.g., PowerPoint, Figma, or Canva). Interest in UI/UX design or game design. Programming knowledge (e.g., JavaScript or Python). Creativity and interest in storytelling or visual design
 +
 +**Application Instructions:** Please email your CV, transcript and statement of interest to vashistp@yorku.ca
 +
 +----
 +
 ==== Assessing Vulnerabilities in Consumer Robotics: A Case Study of Amazon Astro ====  ==== Assessing Vulnerabilities in Consumer Robotics: A Case Study of Amazon Astro ==== 
  
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