Table of Contents

Course Syllabus

CSE 1720 3.0 Building Interactive Systems

Description

This course continues an introduction to computer programming within the context of image, sound and interaction, subsequent to CSE1710 3.0. The student’s foundation in basic programming will serve as a platform from which to explore the use of diverse media within interactive systems, including the WWW and simple game systems. Topics include:

Prerequisites: CSE1710 3.0

Course Credit Exclusions: CSE1020 3.0, ITEC1620 3.0, ITEC1630 3.0

Lecture Times

Labs

Course Grading

see: Course Grading