assignments:a4
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- | Assignment 4 Description | + | {{: |
- | ==== Installing OpenAL and alut ==== | + | ==== Resources |
- | To install OpenAL on Windows: [[http:// | ||
- | To install OpenAL on Mac: [[https://github.com/kcat/ | + | * [[https://freesound.org/|freesound.org]] Creative Commons Licensed sounds |
- | + | | |
- | To install alut on Windows or Mac: [[https:// | + | |
- | Follow the cmake instructions, | + | |
- | + | | |
- | ==== Visual Studio Project Settings ==== | + | |
- | + | ||
- | Open a New Project -> Win32 Console Application | + | |
- | + | ||
- | Go to Project ‘Properties’ : | + | |
- | + | ||
- | -- Add C:\Program Files\OpenAL 1.1 SDK\include to C++ -> General -> Additional Include Directories | + | |
- | -- Add C:\Program Files\OpenAL 1.1 SDK\libs\Win32 to Linker -> General -> Additional Library Directories | + | |
- | -- Add OpenAL32.lib at the end to Linker -> Input -> Additional Dependencies | + | |
- | + | ||
- | In your source code, you'll need | + | |
- | + | ||
- | #include " | + | |
- | + | ||
- | #include " | + | |
- | + | ||
- | For alut, it's best to copy alut.dll in the project directory, and | + | |
- | + | ||
- | #include " | + | |
- | + | ||
- | If you like, you can start with this {{: | + | |
- | + | ||
- | ==== Useful links ==== | + | |
- | + | ||
- | [[http://openal.org/ | + | |
- | + | ||
- | [[https://mrl.nyu.edu/~dzorin/ | + | |
- | + | ||
- | [[https://github.com/iamsakil/ | + | |
- | + | ||
- | [[http://soundbible.com/|Sound effects]] | + | |
- | + | ||
- | [[https:// | + | |
- | + | ||
- | --></ | + |
assignments/a4.1603674360.txt.gz · Last modified: 2020/10/26 01:06 by bil