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publications [2024/01/21 16:52] rallisonpublications [2024/03/10 17:20] – [FULLY REFEREED JOURNAL PUBLICATIONS] rallison
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       * Allison, R. S., & Wilcox, L. M. (2021). [[http://percept.eecs.yorku.ca/papers/Depth%20constancy%20Rev%201.pdf |Stereoscopic depth constancy from a different direction]]. //Vision Research//. 178, 70–78. [[http://dx.doi.org/10.1016/j.visres.2020.10.003 |doi: 10.1016/j.visres.2020.10.003 ]] \\ [[http://dx.doi.org/10.1016/j.visres.2020.10.003 |{{:public_images:fig_2c_direction_relative_disparity_z_direction_no_title.png?220}}]]       * Allison, R. S., & Wilcox, L. M. (2021). [[http://percept.eecs.yorku.ca/papers/Depth%20constancy%20Rev%201.pdf |Stereoscopic depth constancy from a different direction]]. //Vision Research//. 178, 70–78. [[http://dx.doi.org/10.1016/j.visres.2020.10.003 |doi: 10.1016/j.visres.2020.10.003 ]] \\ [[http://dx.doi.org/10.1016/j.visres.2020.10.003 |{{:public_images:fig_2c_direction_relative_disparity_z_direction_no_title.png?220}}]]
       * Allison, R., Fujii, Y., & Wilcox, L. M. (2021). [[http://percept.eecs.yorku.ca/papers/HFR_Materials_Paper_final.pdf |Effects of motion picture frame rate on material and texture appearance]]. //IEEE Transactions on Broadcasting//. 67(2):360-371 [[http://dx.doi.org/10.1109/TBC.2020.3028276 |doi:10.1109/TBC.2020.3028276 ]] \\ [[http://dx.doi.org/10.1109/TBC.2020.3028276 |{{:public_images:2k_60_180_a1_w2_000215.png?220}}]]       * Allison, R., Fujii, Y., & Wilcox, L. M. (2021). [[http://percept.eecs.yorku.ca/papers/HFR_Materials_Paper_final.pdf |Effects of motion picture frame rate on material and texture appearance]]. //IEEE Transactions on Broadcasting//. 67(2):360-371 [[http://dx.doi.org/10.1109/TBC.2020.3028276 |doi:10.1109/TBC.2020.3028276 ]] \\ [[http://dx.doi.org/10.1109/TBC.2020.3028276 |{{:public_images:2k_60_180_a1_w2_000215.png?220}}]]
-      * Zhao, J., & Allison, R. S. (2021). [[http://percept.eecs.yorku.ca/papers/zhao%20tvcg%202020.pdf |The Role of Binocular Vision in Avoiding Virtual Obstacles While Walking]]. //IEEE Transactions on Visualization and Computer Graphics//. 27(7): 3277 - 3288. [[http://dx.doi.org/10.1109/TVCG.2020.2969181 |doi: 10.1109/TVCG.2020.2969181 ]] \\ [[http://dx.doi.org/10.1109/TVCG.2020.2969181  |{{:public_images:untitled_2.png?220}}]]+      * Zhao, J., & Allison, R. S. (2021). [[http://percept.eecs.yorku.ca/papers/zhao%20tvgc%202020%20preprint.pdf |The Role of Binocular Vision in Avoiding Virtual Obstacles While Walking]]. //IEEE Transactions on Visualization and Computer Graphics//. 27(7): 3277 - 3288. [[http://dx.doi.org/10.1109/TVCG.2020.2969181 |doi: 10.1109/TVCG.2020.2969181 ]] \\ [[http://dx.doi.org/10.1109/TVCG.2020.2969181  |{{:public_images:untitled_2.png?220}}]]
       * Palmisano, S., Allison, R. S., & Kim, J. (2020). [[https://doi.org/10.3389/frvir.2020.587698| Cybersickness in Head-Mounted Displays is Caused by Differences in the User’s Virtual and Physical Head Pose]]. //Frontiers in Virtual Reality//, 1, Article 587698. [[http://dx.doi.org/10.3389/frvir.2020.587698 |doi: 10.3389/frvir.2020.587698 ]] \\ [[http://dx.doi.org/10.3389/frvir.2020.587698  |{{:public_images:author_s_proof_sap_final.jpg?220}}]]       * Palmisano, S., Allison, R. S., & Kim, J. (2020). [[https://doi.org/10.3389/frvir.2020.587698| Cybersickness in Head-Mounted Displays is Caused by Differences in the User’s Virtual and Physical Head Pose]]. //Frontiers in Virtual Reality//, 1, Article 587698. [[http://dx.doi.org/10.3389/frvir.2020.587698 |doi: 10.3389/frvir.2020.587698 ]] \\ [[http://dx.doi.org/10.3389/frvir.2020.587698  |{{:public_images:author_s_proof_sap_final.jpg?220}}]]
  
publications.txt · Last modified: 2024/03/13 16:06 by rallison