assembly_language
Table of Contents
Assembly Language
This lecture covers Program Execution (a closer look at DRAM, the CPU, and the fetch-execute cycle) and introduces assembly language. The SPIM simulator is used to demonstrate writing and running programs for the MIPS family of processors.
Outline
- Played Jeopardy on DRep and the Foundation
- Review of the Fetch Execute cycle – LMC
- A model for DRAM
- Representing program and data in DRAM
- A model for the CPU
- Assembly Language Programming
- MIPS programming
Big Ideas
- Memory Blocks
- All types are represented as numbers
- CPU = Registers + Datapaths + Control + BIU
- The more registers the better. “Better” means easier to program (the 1-reg LMC can do anything the 32-reg MIPS can).
- Programming in assembly language
Slides from Lecture
To Do
- Complete the Drep homework this week.
- Read Chapter 2 of our textbook up to, and including, Section 2.8 but skip Section 2.4. (If you have the old edition of the textbook, read Ch 3 up to and including, Sec 3.7 but skip Sec 3.4.)
- Download SPIM to your home machine and/or use the one in Prism.
- Complete the programs developed in class (see the Resources page).
- Start reading and performing the tasks of Lab-A. Optional
assembly_language.txt · Last modified: 2007/09/23 18:50 by 127.0.0.1